Changes Redeem system Redeem Loot Boxes Changed the chances to get higher stacks of Elements from each Loot Box. Changed the stack from each Loot Box.(Every Loot Box has in the description the minimum and maximum stack of Elements it can have) Loot Box Diamond will require 1 Loot Box key to open it instead of 2. Mission War War Bonus Score table changed. For those who don't know war bonus WEXP is the one you get extra depending on your War Score Between 0 and 30 Score you will get 0 Bonus WEXP. Between 31 and 1000 Score you will get 1 Bonus WEXP for every 4 Score points. Between 1001 and 2500 Score you will get 2 Bonus WEXP for every 4 Score points. Between 2501 and 5000 Score you will get 3 Bonus WEXP for every 4 Score points. This mean that if a player reaches the amazing maximum score of 5000 points in one war session he will get a total Bonus WEXP of 2294 War towers changed, restored official ep8 HP values for each tower type and increased the Def to suit the strength of the characters in our server. Mission War Cube (Medium) Changed Loot Box Key reward to random between 1 and 3 Mission War Cube (High) Changed Loot Box Key reward to random between 1 and 5 Items removed We decided to remove the following items because they were altering the game to much. Some classes and buffs were loosing their purpose when they were countered by this potions. Holy Water of Speed Holy Water of Traveler Holy Water of Resistance Holy Water of Flawless Defense We wanted to offer some kind of compensation for the items like switching them with other items in every character inventory but we could not because of client and server limitations. Skills rework Warrior Furry of Shout disabled. Untrain the skill in order to get your skill points back. Art of Shout becomes AOE buff or target buff. The buff also gets the values that Furry of Shout had. If you select a target only that target gets the buff, if you don't select a target you get the buff and other players around you up to 7. Morale Shout becomes AOE buff or target buff. Blader Curse Dodge becomes AOE buff or target buff. Fatality Increase becomes AOE buff or target buff. Wizard Mass Restore becomes AOE buff or target buff. Force Increase disabled. Hardness disabled. Force Hardness takes the place of the old skill Force Increase and also has the values of the old skill Hardness. Spirit Intension becomes AOE buff or target buff. Force Shielder Shadow Shield becomes AOE buff or target buff, effects value and duration changed, added defense to the buff. Force Archer Offensive Bless disabled. Precision disabled. Blind disabled. Lower Defense disabled. Sharpness becomes AOE buff or target buff and gets the values of the old skills Offensive Bless and Precision. Curse of Wither replaces the old Lower Defense skill but also get the values from the skill Blind. Vital Force becomes AOE buff or target buff. Force Blader Curse of Wither replaces the old Lower Defense skill but also get the values from the skill Blind.