Quality of game changes EXP RATE of the server increased with x5 from what it was. Floating rates will still apply to the new exp rate. Skills balance Spoiler: All skills Spoiler: Warrior skills Spoiler: Force Shielder skills Spoiler: Force Blader skills Spoiler: Force Archer skills Spoiler: Blader skills Spoiler: Wizard skills Maps and Dungeons changes were made to reduce the leveling duration for players Spoiler: Map mobs adjustments Spoiler: Map bosses adjustments Removed from maps general drop all body parts and weapons. This will give room for more alz drop and the other accessories that drop from mobs. Adjusted the mobs HP and EXP in dungeons also and updated the DP reward for some of them Spoiler: Dungeon mobs adjustments Spoiler: Dungeon Points reward table Items sell price to NPC updated for Body parts, weapons and epaulets. Cores remain the same as they where since update 14. Spoiler: Items NPC sell price list SIGMetal body part and weapon items are now added to destroy system. The result will be the same as Mithril items but with SIGMetal materials of course. Dungeon Point shop from Port Lux updated Spoiler: Shop preview Spoiler: Shop item list Bellow items have duration of 7 days Bellow items have permanent duration Starting gear changes Removed NPC sell price for the items that players start with, to avoid the intention of making characters over and over again just for the small alz you can gain from selling the starting gear parts. New characters will start with a free Aura Transmuter in their inventory. Improved the Aura Transmuter description so new player know what to do with it. Spoiler: Starting gear preview Spoiler: Starting gear item list Size of all Formula Cards changed from 2 horizontal slots to 1 so save up space in character inventories.Characters hair and face visual upgrade The characters are using now improved models and textures for basic hair and faces Spoiler: Male models preview Spoiler: Female models preview Set Effects Set effects are update and improved. Expect the Shineguard/Terragrace/Mystic all the other sets will have effect when equipped 2 or 4 items. (+/- Epaulet) Spoiler: Set effects preview Craft system changes ll materials that are lower in grade then Quartz Core (Topaz), Material Core (Redosmium), Astral Core (Terra/Shine/Mystic) are not requested in craft system anymore. They were replaced with Quartz Core (Topaz), Material Core (Redosmium), Astral Core (Terra/Shine/Mystic) and above grades Items removed from NPC's Material Core (Bluestin) Material Core (Titanium) Material Core (Shadowtitanium) Material Core (Osmium) Quartz Core (Bluestin) Quartz Core (Pherystin) Quartz Core (Aqua) Quartz Core (Lapis) Cube of Cartridge (Sword) Cube of Cartridge (Armor) Cube of Cartridge (Battle) Cube of Cartridge (Martial) Demonite Sealed Shape Cartridge(Artifacts) Palladium Sealed Shape Cartridge(Artifacts) Agris, Eite and Yerte Boxes Disabled items information All items that are scheduled to be removed / replaced in the game have now the name DISABLED ITEM, if you have any of this items in your warehouse or guild warehouse please delete them. Just throw them on the ground or sell them to an NPC. Any disabled item will have the selling price to NPC to 1.000.000 Alz. All disabled item will have the visual of an upgrade core and will ocupy 1 slot in your inventory. Spoiler: Disabled item preview The disabled items are removed from the following ingame system: Change Appearance Market (Bloody Ice Auction House) Set Effect FX15 (meaning the game will load a lot less visual effects in the memory = better client stability) Astral FX (bow and shields, same as on FX15)Beside all this changes we have made a tool to remove from our server database all this disabled items from characters inventory, equipment, account warehouses and guild warehouse. Basically we have now the ability to remove all disabled item from all accounts and characters to avoid problems (like those when you cannot connect to your character after a long period of inactivity) The only place where you can still get disabled items is in some quests.Being to many quests we decided to leave them like that and when we replace an disabled item with a new item we will simply remove all existing from database and replace the quest reward where it was used. Or if you know an important quest that has an disabled item reward make a suggestion with what we should replace the disabled item with. This feature costed us a lot of time but it is something that will improve our server stability a lot.